ftex/.ftexs files (former being the main file which connects the latter's together, latter being the mipmaps) to and from DXT1/DXT5. GzsTool which will unpack individual archives and the packs within, and also repack them for you. There are more very useful tools in File Monolith for much more specific uses, so feel free to take a look on the Nexus page for more! ftex/.ftexs files within a specific folder - your extraction folder from Archive Unpacker for instance - into DXT1/DXT5. File Monolith's [Archive Unpacker which unpacks the game's archives in an easily accessible way, even unpacking the packs within the archives and putting both in one folder, just so you can easily find some files, and Mass Texture Converter, which will convert all.The very basics for unpacking/repacking are: These are the tools that were used to create the mods listed above! If you're interested in making mods yourself, you can look into them! In addition, Infinite Heaven's Nexus Mods page has four example side ops - three side ops set on Mother Base about animals breaking loose, and another about rescuing Pequod from a support helicopter crash in Central Africa. However, seeing how only one side op can be active within a "questarea" at once, you might want to use Infinite Heaven's "Side ops menu" to force activate a specific side op you wish to play, specifically the "Open specific sideop" option, or other random repop options like "Sideop selection mode", set to the "ADDON_QUEST" side op type if you wish for the game to prioritize the custom side ops when choosing random ones from the list. Seems like a lot of dialogue for someone to go uncredited or to only be credited as "Various soldiers.Infinite Heaven [by tinmantexWhile that's not even a fraction of the Infinite Heaven mod's capabilities in modifying various exposed internal settings [it includes add-on systems for missions, side ops and unique locations - you will definitely need it for any mod that adds such content!Īll following mission and side op mods do not require any setup in Infinite Heaven - you only need to have Infinite Heaven installed as is for all those mods to work. Cannot risk waiting by the LZ any longer." Departing!" And the panic-inducing, "My extraction target is a no-show. Arriving shortly at LZ." "Rocket salvo!" "Be careful down there, boss." "Gaining altitude. The voice from the cut scenes is deeper, gruffer, more Crispin Freeman-like.īut, like, who is the voice we hear for 99% of Pequod's dialogue? You know, the intense but friendly voice. It also sounds like Pequod is a different voice actor during the cut scenes than during the game. I realize Pequod is just a call sign of whoever's piloting that particular helicopter and that various people fill this role. But Pequod just doesn't sound like Christopher Randolph. I suppose that COULD be his voice and that he's a man of many voices. However, I don't see Christopher Randolph credited as Pequod in his IMDB or Wikipedia page. I did a Google search for "Metal Gear Pequod voice actor," and the first result is Christopher Randolph (voice of Otacon and Huey). If someone is talking or asking about a game they haven't finished, then in that thread you should think about spoiler tags when replying to them.
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